“Whack-a-Mole” Syndrome
Remember the old arcade game “Whack-a-Mole”? If you’re not familiar with it, here’s a brief description. It’s a table about waist high with five holes where toy moles would randomly pop up and almost immediately pop back down. The object of the game was to use a padded mallet to whack the mole before he disappeared back into his hole. It was two minutes of frenzied fun! The game took on a broader social meaning representing any futile and repetitious action. It became a symbol for the frenzied pace of our lives where one problem pops up, we try to whack it, and, as soon as that one is taken care of, another problem surfaces. Whack-a-Mole became emblematic of our lives - problem after problem consuming our time and energy leaving us exhausted and stressed. Have you ever found yourself playing a non-stop game of Whack-a-Mole? I have. The pesky mole of family issues pops up, and then the worrisome mole of financial woes appears, and before you know it, the bother...